Indie mobile games across every genre

We play small, strange, and surprising mobile titles so you don't waste an evening on a dud. Our editors recently spent a week with Coin Strike, and you'll find that write-up alongside dozens of others here.

Read the review «Coin Strike» →
Coin Strike Arcade · 4.4★
144games tested
69articles written
2years running
0paid placements

Why us

We finish the games

No snap judgements from the first menu. Every review reflects hours of actual play on real devices.

No paid placements

Studios can't buy a score or a spot in our catalogue. What you read is what we thought.

Every genre welcome

From racing to card games to slow-burn adventures — if it's interesting, we cover it.

Coin Strike
Arcade

A snappy arcade flicker where you send coins skidding across a board to knock down targets.

★★★★☆ 4.4
Emberfall Saga
RPG

A pocket-sized fantasy RPG with turn-based combat and a surprisingly warm story.

★★★★★ 4.6
Tide Command
Strategy

A coastal real-time strategy game about defending shifting islands from raiders.

★★★★☆ 4.2
Neon Drift Club
Racing

An arcade racer built entirely around long, glowing drifts through night cities.

★★★★☆ 4.3
Lantern Hollow
Adventure

A quiet exploration adventure about a lamplighter reviving a sleeping village.

★★★★★ 4.7
Garden of Gears
Puzzle

A mechanical puzzle game where you build contraptions to guide seeds into bloom.

★★★★★ 4.5

Editor’s pick

Emberfall Saga
RPG

Emberfall Saga

★★★★★ 4.6

Emberfall Saga looks like a dozen other mobile RPGs until you spend an hour with it, at which point the writing quietly grabs you. You lead a small band of misfits across a fading kingdom, and the party banter between fights carries more heart than most games this size attempt.

  • Genuinely good character writing
  • No random-battle grind
  • Save-anywhere combat
Read the review →

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What readers say

«A snappy arcade flicker where you send coins skidding across a board to knock down targets.»

Hugo · Coin Strike

«A pocket-sized fantasy RPG with turn-based combat and a surprisingly warm story.»

Hugo · Emberfall Saga

«A coastal real-time strategy game about defending shifting islands from raiders.»

Hugo · Tide Command

Questions & answers

How do you choose which games to review?

An editor plays something they enjoyed and pitches it to the team. If two others agree it's worth a proper look, we assign a full review with at least ten hours of play. Genre never matters — only whether it's interesting.

Do studios pay you for reviews?

No. We don't accept payment for coverage or for a higher score, ever. When we tested Coin Strike, for instance, it was because someone on the team liked it, not because anyone paid us to look.

Can I suggest a game for you to cover?

Absolutely, and we read every suggestion. Email us the name and a line about why you like it. We can't promise coverage, but genuinely good tips often turn into reviews.

Is there advertising on the site?

We may run simple, unobtrusive ads to help cover hosting costs, and they're always clearly separate from our editorial content. No advertiser gets any say over what we write or how we score a game.